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YoRHa: Pearl Harbor Descent Record - A NieR:Automata Story 01: Pearl Harbor Descent Record 1

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Nier: Automata, which shares the post-apocalyptic setting of Nier, takes place thousands of years after the original game's events. During these events and their final confrontation, the two learn that YoRHa was designed to lose and perpetuate the myth of humanity, and that the Machine Network are using YoRHa to further their evolution; each side has trapped the other in an eternal cycle of war. Command denies their request to have their mission canceled, however, leaving them stranded on Earth with no choice but to attempt to carry out an impossible mission. The goal was to make a sequel game that would be faithful to Nier while improving the combat system.

During their missions, 2B and 9S discover the Machines are replicating human societies and concepts. Invaders from another world attack without warning, unleashing a new type of threat: weapons known as “machine lifeforms.Saito requested a Switch port to celebrate of the game's fifth anniversary after being impressed by Astral Chain (2019), which Taura directed. After opening a route for future missions, they are sent to clear machine threats for Anemone's Resistance forces. Celebrate Nier: Automata's first birthday with 9 surprising facts about the PS4 action RPG classic". Attacking without warning, they possessed the ability to unleash fierce attacks using magical weapons from the old world. Answer: A possible definition is that the ability to continue reading this novel makes it “interesting.

Multiple novels based on the in-game universe were written by Yoko and Jun Eishima, a regular collaborator for supplementary material related to the Drakengard series.

The team defined the game's central theme as " agaku", a Japanese word meaning "to struggle out of a bad situation". The story is set in 11945 AD, and revolves around a proxy war between the human-made androids and an invading army of Machines from another world. Simultaneously, a tower created by the Machines rises from the land, separating the two before they can fight. At first, the relationship between Yoko and PlatinumGames staff was fraught, mainly because Yoko's freelance status led to different daily schedules. The developers also suggested including multiplayer modes but this suggestion was not developed beyond the concept phase.

The team studied feedback from both fans and critical reviews of Nier, and concluded they would need to improve the gameplay, graphics, and character designs. The story, which was written by Yoko, explores themes of finding value in life and the reasons people kill.

The PC release drew a mixed response due to technical issues that were not officially addressed until 2021. Nier: Automata sold over 198,500 copies during its first week of release in Japan, peaking at number one in the charts and significantly exceeding sales of Nier in 2010. According to Saito, a lot of time and effort went into creating the story and character interactions so they would match those of Nier. NieR:Automata(ニーア オートマタ)』のリリースが到着、最新PVも公開! [The release date of "NieR:Automata", which was decided on February 23, 2017, has arrived, and the latest PV has also been released!

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