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How to Draw Manga Furries: The Complete Guide to Anthropomorphic Fantasy Characters (750 illustrations)

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changed, the overall look alters significantly. Choose the eye shape you think best fits the worldview of your drawing. Lips are also important for talking—notice how you pronounce 'm', 'p', 'b', 'f', 'w', 'v' (talking birds can have problems with those). If your character is a bird, you may have to use a compromise—you either keep it realistic and never use any expression around the "lips", or treat the opening of the beak as normal, human lips. You can learn the proportions of the bones by analyzing the skeletons of both humans and the animal that you want to use. The Internet is full of great references for this, especially if the animal is one of the common ones. To analyze the proportions, gather a set of various references (the more different views, the better), and sketch the skeletons in a simple way, trying to find a recipe you can memorize. Just like in manga, anthropomorphic characters can be much more interesting and visually appealing than real humans. Their exaggerated facial features allow artists to communicate their emotions freely, and there's no pressure to reach full realism, since anthros are not real by definition. Because of this, they can be an excellent topic to draw!

Every animal has its own body proportions. Anthros combine the proportions of humans and animals, but they're still not random. Proportions come mostly from the skeleton: the length of bones and the joints between them. You don't need to know fixed values ("like 13 cm"), just relative ones ("the forearm is slightly shorter than the arm"). Hitsujirobo specializes in character design, illustrations and manga featuring animals and furries. It's not only about anatomy. The jewelry, clothing, and armor must fit the body and allow for natural movement. Don't just draw a bracelet on every empty area of the skin; try to become this character for a while and see what you would wear and how if you were them. Maybe long, dangling earrings are not a good idea for a hunting cat-man? Is wearing a skirt wise if you're moving by hopping? If you keep thinking this way, you'll avoid mistakes that break the illusion you're trying to create. The feet, for example, are used for walking, not for looking cute. The paw pads are not random—they're cushions for the bones in the foot. If your character is bipedal, do paws instead of hands make sense, if it doesn't really use these "feet" for walking? You need to think about all these things if you want to finish the design in a convincing way. Hypothetically, this used to help us in group hunting (silent "pointing" with eyes), but today it's mostly used to send non-verbal messages. Rolling your eyes, looking away, looking around when thinking—if you want your character to be able to communicate this way, make sure the whites of the eyes are visible. Experiment with the size of the eyes as well; bigger eyes are usually more expressive.I have 10+ years of experience in using Adobe Photoshop and Adobe Illustrator, both for graphic design and for creating unique works of art as well. I hold a degree in graphic design, but nowadays I work as a freelance illustrator and a tutorial author. I specialize in creating realistic art, especially of animals, and I'm good at designing imaginary creatures in a realistic way. I'm a big fan of dragons and feline creatures! But furries are also part animals, and they can have additional means of conveying emotions. For example, most mammals show their mood by moving their ears, and a reptile can use its tongue for something more than tasting the air. Experiment with it to see how you can make these additional motions a part of understandable facial expressions.

For furries, anthros are like people of different species, sort of non-human-looking humans. When asked about the appeal of such a design, they usually mention the boring look of human characters (limited by their humanity). Anthro animals introduce a simpler, purer way of communication, without the complexity of "normal" human interaction. And their look can express their character clearly, which is not so simple in humans. Art by iguancheg To anthropomorphize means simply "to make something human-like". It can be done in various ways: a tree can be said to think and speak while keeping its normal tree look, but it can also have "arms" and "hands" made of branches, and a fully expressive "face" carved in the trunk. In the case of animals, they can be made bipedal and wear human clothes, and their faces can be changed to show human emotions. Anthropomorphism is often used in children's movies/books, because it's easy to create original characters this way, and kids are naturally more drawn to cute animals/talking machines than to "normal", boring humans they can see every day. But anthros, as such characters are called, are also popular among older audiences. Yagiyama is a freelance illustrator who designs and draws characters--mostly men and monsters--for play-by-web and social games. For furries that live on land, it’s possible to imagine them living cultured, contemporary lives. If

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Furries usually have a vast imagination, and many of them express it through their artistic skills. Creating art is the easiest way to make a furry character real and visible to other people. Drawing your fursona and using it as an avatar on social media can let you become that character and be seen as one by others. Role-playing is also easier when you have a "photo" of your character to show other players. Finally, when your character has a full, roughly sketched body, you can start adding details to it. Does it have hands or paws? What do its feet look like? What does it wear, what clothes, what jewelry? This is the most fun part about designing a character, but there still should be nothing random about it. Even the details should be functional! Besides the obvious functionality of this solution, anthropomorphic characters simply have aesthetic value to many people. There are only so many ways to make a human beautiful, while you can design a thousand amazing bird-men based on various species. Just like manga characters, anthros can be made completely fantastic and detached from reality in their look, which lets the artist get extremely creative while keeping the story grounded in reality. Simply thinking of various anthros can be quite inspiring, too—what would a cheetah-man look like? Goggly Cheetah by 0laffson

But what exactly are anthropomorphic characters, and how can you create them? What Is Anthropomorphism? on the circumstances. Where did you furry come from and where is it going in the arc of your story? All important Anatomically correct furry manga bodies, skulls, faces, appendages and tails with human proportions Because of this, simply attaching an animal head to your anthro's body will make it quite hard to treat the creature as a person. We need moving eyebrows, flexible lips, visible whites of the eyes, to convey the messages written in the language of human facial expressions. Moving the ears or changing the shape of the pupils can be just an addition—they're enough for an animal, but not for an intelligent, talking person.Among anthropomorphic characters, animals are the most popular. Humans are animals, after all, so we are all pretty similar, especially among mammals. It almost comes naturally to us to assign human characteristics to animals, for example to call a dog mean for destroying our shoes, or to feel sorry for a male bird rejected by a female. Making the animal stand on its hind legs and do typically human things doesn't seem too far-fetched to us because of this. Art by Ilya Royz We are born with a tendency to assign human attributes to non-human entities. Before the dawn of modern civilization, people used to see a soul in stones, trees, and animals, and treated natural phenomena as powerful entities with their own will. Even random occurrences were assigned to the will of "fate", which sometimes "smiled upon" a person or was "cruel" to them. Humans have a lot of tiny muscles in their faces used specifically for creating various facial expressions. We can also recognize the smallest change in them to interpret the mood of the other person. Animals, though they have a repertoire of facial expressions suitable for their species, are not nearly as expressive as us, and the whole body matters more in their communication than in ours.

Let’s see what happens when we incorporate comical eyes and real eyes into the same face. It’s clear that even though only the eyes have ance. Let’s convert the joints for walking upright so that the body doesn't lose proportion or balance.

Furry Foundations

With the help of the expert authors, you'll learn to draw:Anatomically correct furry manga bodies, skulls, faces, appendages and tails with human proportionsCharacters based on cats, dogs, wolves, foxes, goats, birds, whales, sharks, crocodiles, dragons--and more!Furries seen from their most powerful perspective--from muzzle to rump to flipper tipIllustrations shown from many various angles with different poses, positions and movementsAnd so much more! You can achieve this by using a simplified body rhythm. What is the very first thing you see when looking at the character? How would you describe its silhouette if you could only use the terms of simple shapes? Always start your sketch from this, and you can be sure that your character will send a consistent message about its body shape. Muraki is a freelance illustrator who specializes in character design and illustrations for books and games. I mentioned earlier that anthro characters are easier to draw than realistic humans, but easier doesn't mean easy. You still need to know something about drawing humans, because anthro animals are human-like animals. So let's see what you need to know to draw good anthro characters. Anatomy Is the Key I'm a Polish artist with a great passion for creating new things—whether by drawing, digital painting, or photo manipulation.

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